In-Game Referral System
We want to make it clear that referral rewards are never charged to our users. We value the growth of our community and see referrals as a way to thank you for helping us grow—not to increase your cost.. We believe in maintaining a fair and sustainable environment for everyone.
Good to know: All bonuses come from the platform’s commission, so you’ll never pay extra when you refer friends.
SEED thrives on a player-driven economy, and what better way to expand it than through a referral system that directly rewards active participants? The referral system ensures that players who bring new users into the ecosystem get rewarded, making growth both organic and sustainable.
💡 How It Works
1️⃣ User A refers User B to the game. 2️⃣ User B enters User A's wallet address as the referrer during registration. 3️⃣ When User B first interacts with their land — whether planting crops or building a factory — both users receive a reward!
Rewards Breakdown: 🌾 Planting Crops:
When User B plants a crop (e.g., Wheat), they receive 100 Fertilizer, which is essential for crop growth.We see referrals as a way to thank you for helping us grow—not to increase your cost.
User A earns 2% of the price of planting the crop each time User B plants a crop.
⚡ Building Factories:
When User B builds a factory (e.g., an Energy Plant), they receive 10 Energy, enough for their first production cycle.
User A earns 2% of the price of building the factory each time User B constructs a new factory.
🎯 Why This System Matters
✅ Encourages Organic Growth – Players are incentivized to invite friends, expanding the in-game economy. ✅ Boosts Early Gameplay – New players get a head start, while referrers get a bonus for contributing to the ecosystem. ✅ Strengthens Market Dynamics – More active players mean higher trade volume and a more dynamic economy.
“A thriving market is built on networks of trust and shared value.”
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